How to play
This version runs in your browser and needs JavaScript switched on. You can still play it on paper: the rules are below, and the print-and-play PDF is free.
- The Inbox — whoever is judging — turns over a Prompt. It has three blanks in it.
- Everyone else plays a Sender and a Hook, before they know how the email ends.
- The Inbox turns over the Ask, then reads every finished email out loud.
- Two winners. Catch of the Day is the one most likely to work on a real person. The Red Herring is the funniest. Each wins a card — a fish.
- Read the security tips on the winning cards. First to seven fish wins.
Hackers Against Humans · free for Cyber Security Awareness Month Get the printable version